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Thema: Future Man: Beyond the Past

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  1. #1
    Semi Pro
    Registriert seit
    09.09.2008
    Ort
    MV
    Beiträge
    1.372

    Standard Future Man: Beyond the Past

    Arbeite seit 2 monaten an einem neuen Indie Titel mit meinem Studio. Schonmal einen platz hier im Forum sichern hahaha

    http://www.indiedb.com/games/future-man-beyond-the-past


    In Future Man: Beyond the Past, the player is sent off to the past to change an important event in history, but something went wrong with his time travel device and now the hero finds himself back in medieval times. The hero notices very quickly that he is not welcome there since the word is spreading very fast that the devil himself has come to earth. Now Our hero has to fight against the medieval people and has to find a way back home. To defend himself, the hero got a very special kind of weapon. Unlock new features for your weapon to defeat your enemies in different ways. The player will also be able to pick up any Medieval Weapon to defeat his Enemies.


    Future Man is a 2.5D Platformer Beat'm Up Game, based on the Unreal Development Kit.



    The game will have several chapters, each chapter will contain 3-4 levels. At the end of each Chapter one Boss enemie will awaits the player to send the "devil" back to hell.
    Puzzles will be a main element too, the only way to solve them is to be creative. There is not just one way to solve a puzzle, there will be multiply ways for it!







    What is really important for us is, that the world is feeling very dynamic. Are you wondering if you can lift that stone and stick it with glue to the wall to create a simple stair to continue with the level or reach hidden areas ? Why not try it out. There is a closed Gate in front of you ? Well take a air compressed shockwave feature and blast that gate open or if you dont have that feature yet think of another way to get it open, maybe taking the physics feature, rip a tree out of the ground and bust that gate open with it. There are a lot of ways to solve situations in Future Man: Beyond the Past. How will you do it ?


    We are also open to the possibility to create a coop mode for our game. Busting the Medieval world together with a friend would just be awesome.
    MfG

    LandsHeer
    Geändert von LandsHeer (13.05.2012 um 15:54 Uhr)

  2. #2
    Shock Illusion Studios
    Lightspire Developer
    Avatar von sebi3110
    Registriert seit
    11.06.2007
    Beiträge
    1.194

    Pfeil

    Jeden Donnerstag gibts eine kleine news und jeden Monat eine Zusammenfassung



    http://www.indiedb.com/games/future-...t/news/news-35


    Hello, In today's Update I want to talk about some game mechanics and show you 2 new pictures of the game with some of the props.
    We developed a mass system which determines if a player can lift a object with his physics gun, how fast it will fall and travel through air and how much damage it will deal to enemies, also if the mass is high enough, if it can destroy buildings. It will also be important for some puzzles, for example throwing some light chests into a streaming river wont help you since they just get dragged along the river, so you gotta think of something else. Maybe combining several objects to build a simple bridge.
    For the future plans, we target July for our first prototype and also plan crowd funding close after the first prototype to help support the development to aim for a higher quality and size of the game, also if we will reach more funds than we intended too, we will create a 2 - Player Co-op mode, where 2 friends can play together.


    Also from now on, we will release rather small updates every Thursday and in 4 weeks time a big update summarize all updates that have been released the past 4 weeks and something new
    If you have a nice comment for us or a suggestion or critics we would love to hear them. Thank you for your interest in this update and Future Man: Beyond the Past
    Kind Regards
    Vescor Games

    Auf MyGame-HQ sind wir auch schon vertreten mit einem Artikel

    Über Feedback würden wir uns freuen.
    Grüße
    Signatur zu groß - bitte Forenregeln achten!

  3. #3
    Shock Illusion Studios
    Lightspire Developer
    Avatar von sebi3110
    Registriert seit
    11.06.2007
    Beiträge
    1.194

    Standard

    Wir suchen gerade nach einem sehr guten Game und Level Designer für diesen UDK Indie Titel.
    Wenn ihr euch angesprochen fühlt, schreibt mir eine PM hier auf crysis hq.

    Grüße
    Signatur zu groß - bitte Forenregeln achten!

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