BackupNameAttachment=" Build(6729) Date(27 May 2011) Time(13 47 34)" -- used by backup system
Log Started at Friday, May 27, 2011 13:47:34
Running 32 bit version
Executable: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars - Kopie\bin32\CrysisWarsDedicatedServer.exe
FileVersion: 1.1.1.6729
ProductVersion: 1.1.1.6729
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU T9550 @ 2.66GHz
Family: 6, Model: 7, Stepping: 10
FPU: On-Chip
CPU Speed (estimated): 1548.951672 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU T9550 @ 2.66GHz
Family: 6, Model: 7, Stepping: 10
FPU: On-Chip
CPU Speed (estimated): 393.408545 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows 64 bit SP 1 (build 6.1.7601)
System language: German
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 13:47:34 05/27/11, system running for 4 minutes
4091MB physical memory installed, 3061MB available, 4095MB virtual memory installed, 25 percent of memory in use
PageFile usage: 26MB, Working Set: 6MB, Peak PageFile usage: 27MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
Japanese keyboard and 8+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization skipped for dedicated server
Renderer initialization
Console initialization
Time initialization
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Petunien' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Petunien'
$3r_Driver = $6DX9 $5[DUMPTODISK]$4
$3sv_servername = $6Petuniens Test Server $5[DUMPTODISK]$4
$3sv_password = $6 $5[DUMPTODISK]$4
$3sv_maxplayers = $610 $5[DUMPTODISK]$4
$3sv_cheatprotection = $60 $5[]$4
$3g_timelimit = $60 $5[]$4
$3g_MPDeathCam = $60 $5[]$4
$3g_suitArmorHealthValue = $6999 $5[]$4
$3g_suitCloakEnergyDrainAdjuster = $62 $5[]$4
$3g_suitSpeedMultMultiplayer = $60.25 $5[]$4
$3g_suitSpeedEnergyConsumptionMultiplayer = $635 $5[]$4
$3g_suitArmorHealthValue = $6150 $5[]$4
$3g_claymore_limit = $62 $5[]$4
$3g_avmine_limit = $62 $5[]$4
$3g_minteamlimit = $60 $5[]$4
$3g_minplayerlimit = $60 $5[]$4
$3g_revivetime = $610 $5[]$4
$3g_autoteambalance = $61 $5[]$4
$3g_tk_punish = $61 $5[]$4
$3g_tk_punish_limit = $610 $5[]$4
$3g_teamlock = $62 $5[]$4
$3g_friendlyfireratio = $61 $5[]$4
$3g_energy_scale_income = $60.1 $5[]$4
$3cl_strengthscale = $63 $5[]$4
$3r_ShadersAsyncCompiling = $60 $5[]$4
$3sv_gamerules = $6InstantAction $5[]$4
$3sv_lanonly = $60 $5[DUMPTODISK]$4
$3g_useProfile = $61 $5[]$4
[Warning] Unknown command: g_suicide_penalty = 1
$3g_fraglimit = $650 $5[]$4
$3g_fraglead = $61 $5[]$4
$3log_Verbosity = $63 $5[DUMPTODISK]$4
$3log_FileVerbosity = $63 $5[DUMPTODISK]$4
$3sv_gamerules = $6InstantAction $5[]$4
Loading configuration file 'diff_normal' ...
Loading configuration file 'multiplayer' ...
Loading configuration file 'multiplayer' ...
[net 11:47:35.930] network hostname: Petunien-PC
[Warning] $6[net 11:47:35.945] Unhandled address family in name lookup: 23
[net 11:47:35.945] ip:169.254.230.228
[net 11:47:39.627] Gamespy service available
[net 11:47:39.658] GS Server Report : registered key timeleft
-----------------------------------------------------
*LOADING: Loading Level multiplayer/ia/stranded
-----------------------------------------------------
[net 11:47:39.830] GameSpy Stats : AddAction 4
[net 11:47:39.830] GameSpy Stats : failed 4
[net 11:47:39.845] GS Server Report : StartReporting started
[Warning] $6[net 11:47:39.845] GS Server Report : (A DNS lookup (for the master server) failed.) qr2_init_socket failed
Deleting water waves
Loading configuration file 'levels/Multiplayer/IA/Stranded/Level.cfg' ...
Configuration file 'levels/Multiplayer/IA/Stranded/Level.cfg' not loaded
---------------------- Loading level levels/Multiplayer/IA/Stranded, mission Mission0 --------------
===== Loading terrain\heightmap.dat =====
Loading terrain layers ...
Layer 0 - plains_grass_green has material materials/terrain/plains_grass_green_and_dry
Layer 1 - river_mud has material materials/terrain/river_mud
Layer 2 - road_soil_small_pepples has material materials/terrain/road_soil_small_pepples_bumpy_bright
Layer 3 - forest_stones_dry_leaves has material materials/terrain/forest_stones_dry_leaves_brown
Layer 4 - asphalt has material materials/terrain/road_asphalt_cracks1
Layer 5 - underwater_sand has material materials/terrain/underwater_sand
Layer 6 - beach_white_sand has material materials/terrain/beach_white_sand_offset
Layer 7 - beach_dirt has material materials/terrain/beach_dirt
Layer 8 - road_pepples_industrial has material materials/terrain/road_pebbles_industrial_bump
Layer 9 - cliff_more_pieces has material materials/terrain/cliff_white_and_grey_ascension
Layer 10 - road_grass_patches_brown_soil has material materials/terrain/road_grass_patches_brown_soil
Layer 11 - beach_wet has material materials/terrain/beach_white_sand_wet
Layer 12 - river_rocks has material materials/terrain/river_rocks_3d_offset
Layer 13 - cliff_next_to_ocean has material materials/terrain/cliff_limestone_runway_offset
Layer 14 - cliff_white_grey has material materials/terrain/cliff_white_and_grey_rescue
Constructing 5461 nodes (1.8 MB) done in 0.01 sec
===== Loading vegetation models =====
===== Loading brush models =====
===== Loading brush materials =====
===== Initializing terrain nodes =====
===== Loading terrain\visareas.dat =====
[Warning] Server report error : could not connect to master server.
<Lua> Executing Vehiclepool..
Loading Character objects/weapons/asian/ay69/ay69_left_fp.chr
17 animation-assets loaded (total assets: 13)
Loading Character objects/weapons/asian/ay69/ay69_right_fp.chr
[Warning] Failed to load animation CAF file [File=game\animations\1st_person\weapons\asian\ay69 \switch_firemode_right_fc_01.caf]
44 animation-assets loaded (total assets: 53)
Loading Character objects/weapons/us/scar/scar_l-c_fp.chr
64 animation-assets loaded (total assets: 109)
Loading Character objects/weapons/asian/fy71/fy_71_fp.chr
59 animation-assets loaded (total assets: 160)
Loading Character objects/characters/animals/birds/tern/tern.chr
3 animation-assets loaded (total assets: 163)
Loading Character objects/weapons/us/socom/socom_left_fp.chr
25 animation-assets loaded (total assets: 186)
Loading Character objects/weapons/us/socom/socom_right_fp.chr
65 animation-assets loaded (total assets: 244)
Loading Character objects/characters/animals/crab/crab.chr
3 animation-assets loaded (total assets: 247)
Loading Character objects/weapons/attachments/grenade_launcher_rifle/grenade_launcher_rifle_fp.chr
11 animation-assets loaded (total assets: 256)
Loading Character objects/weapons/us/gauss/gauss_fp.chr
53 animation-assets loaded (total assets: 307)
Loading Character objects/weapons/us/smg/smg_fp.chr
52 animation-assets loaded (total assets: 357)
Loading Character objects/characters/animals/turtle/turtle.chr
3 animation-assets loaded (total assets: 360)
Loading Character objects/weapons/us/shotgun/shotgun_fp.chr
54 animation-assets loaded (total assets: 412)
Loading Character objects/weapons/asian/fgl40/fgl40.chr
24 animation-assets loaded (total assets: 434)
Loading Character objects/weapons/asian/fgl40/fgl40_magazine_frag.chr
Loading Character objects/weapons/us/hurricane/hurricane_fp.chr
25 animation-assets loaded (total assets: 45

Loading Character objects/weapons/us/sniper_dsg1/sniper_dsg1_fp.chr
57 animation-assets loaded (total assets: 513)
File access time during level loading: 0.00 seconds
Loading Character objects/weapons/us/frag_grenade/frag_grenade_left.chr
29 animation-assets loaded (total assets: 540)
Loading Character objects/weapons/us/nw/nw_arms_fp.chr
80 animation-assets loaded (total assets: 613)
-----------------------------------------------------
*LOADING: Level multiplayer/ia/stranded loading time: 3.70 seconds
-----------------------------------------------------
sys_spec = Custom (assuming 4)
sys_spec_GameEffects = 2 expected:4
sys_spec_ObjectDetail = 3 expected:4
sys_spec_Particles = 3 expected:4
sys_spec_Physics = 3 expected:4
sys_spec_PostProcessing = 3 expected:4
sys_spec_Shading = 3 expected:4
sys_spec_Shadows = 1 expected:4
sys_spec_Sound = 3 expected:4
sys_spec_Texture = 2 expected:4
sys_spec_VolumetricEffects = 3 expected:4
sys_spec_Water = 2 expected:4
[net 11:48:15.288] GameSpy Stats : AddAction 4
[net 11:48:15.304] GameSpy Stats : failed 4
[net 11:48:15.429] GameSpy Stats : AddAction 0
[net 11:48:15.444] GameSpy Stats : failed 0
[net 11:48:15.444] GameSpy Stats : AddAction 1
[Warning] $6[net 11:48:15.444] GameSpy Stats : Cannot create session: not logged in
[net 11:48:15.460] GameSpy Stats : failed 1
[net 11:48:15.460] GameSpy Stats : AddAction 2
[Warning] $6[net 11:48:15.460] GameSpy Stats : Cannot set intention: not logged in
[net 11:48:15.476] GameSpy Stats : failed 2
[Warning] $6[net 11:48:15.476] GameSpy Stats : login error : 2