Crytek GmbH (Crytek) announced its GDC line up today and is excited to show the PC online game service Warface, its proprietary and scalable real-time game development solution CryENGINE® 3 and CryENGINE®3 Cinebox™ - that also debuts on the show floor with a live demo.
In the Career Pavillion (booth #CP2019) Crytek’s recruiters are looking for the best talent to fill a variety of open positions in Crytek’s headquarter in Frankfurt, Germany as well as its studios in Kiev (Ukraine), Budapest (Hungary), Seoul (South-Korea) and Nottingham (UK).
Nexon Korea Corporation (“Nexon”) announced today that Nexon and Crytek GmbH (“Crytek”) signed a publishing deal for Crytek’s next- generation online first-person shooter (FPS) game, “Warface.” With this agreement, Nexon obtained the publishing license of “Warface” for South-Korea and Taiwan and will operate and market the game. “Warface” is Crytek’s first online FPS and is based on Crytek’s critically acclaimed CryENGINE® 3 game development solution. The game offers next generation visuals, AI and physics in a near-future military setting.
Crytek GmbH (Crytek), creators of the award-winning Crysis video game franchise and CryENGINE 3D engine technology, announced that Autodesk Scaleform user interface (UI) solution is now integrated into CryENGINE 3. The technology will also be included in CryENGINE 3 free SDK, as part of a new update released today. Scaleform has been Crytek’s UI solution-of-choice for the development of all titles in the “Crysis” franchise.
The CCTV Spring Festival Gala Evening 2012, China’s biggest TV production, was successfully delivered in the evening of January 22nd, and according to the statistics, 770 million people watched the live telecasting. CrystalCG Film TV & Media, the digital content provider of CCTV Spring Festival Gala Evening 2012, used the CryENGINE technology to create digital staging & digital rehearsal for the show. For the first time, the evening directors were able to test all their design, layout, lighting, arrangement and staging in a virtual simulation to chose the best one for the show.
"We used CryENGINE to accurately simulate the change of the various stage designs, program switching, mechanical animation and synchronized sound and lighting, we also designed a unified direct cut and broadcast system. The virtual stage system enabled us to imitate the camera position and coordinate the scene. The art director had a direct view of the entire stage backdrop, could easily adjust plans and he could also define the virtual camera with joystick, control devices, rehearsal clips and transitions. The director team used the system as the primary tool for reviews and reports. This is the first time we have combined the concept of digital rehearsal with a real-time engine, and we believe such method will play a more important role in future mega events." said Liu Jian, the president of CrystalCG_Film TV & Media.
Crytek GmbH (Crytek) and Warhorse Studios are happy to announce that they have closed a licensing deal for Crytek’s proprietary all-in-one game development solution CryENGINE®3. Warhorse Studios is working on an unannounced role-playing game (RPG). The debut title for the studio will combine open-world experience with a rich story and innovative gameplay elements.
Martin Klima, Executive Producer at Warhorse Studios commented: “We looked at every major technology out there and CryENGINE 3 suits our needs perfectly. We are confident it will allow us to make the vision for our game come true.”